Only non-recolorable patterns will give you the “Material Materialising” error. Patterns that are recolorable will cause no issue when converting. This is partly true, since most people don’t know how to correctly convert patterns to packages. “Don’t convert sims3packs patterns to packages, it will break your game” There is nothing you can do to make your game use more than 4GB. Upping your memory in your sims 3 files will only break your game and won’t do anything else. “Up the Memory in your sims file to give it more memory”ĭon’t do this! The sims 3 game is a 32bit program, which means it won’t use more than 4GB to run. If your game doesn’t use more than 2GB on a Windows Machine, your game is probably not patched properly.Ģ.
“Install the 4GB patch to let your game run faster”ĭon’t do this! Since The Sims 3 has been made Large Address Aware (LAA) and is now able to use up to 4GB of ram (technically only ~3,7GB) since the Patch 1.18 came out (the one with Late Night). This post will updated in the future, so be sure to check it once in a while! Memory Mythsġ. So we decided to debunk the myths and explain why. But not all people have a good knowledge on how software and computers work. With a game like ts3 there has always been some problems and glitches, and people with good intentions to try to find a solution for it.